Manipulative Media and Information

Items or tools used to aid in hands-on learning
models in which learners can manipulate to gain understanding and/or mastery of a concept.

Tools to assist students to advance from concrete novice knowledge to a more expert understanding of abstract ideas through visual and kinesthetic senses.

Examples of Manipulative Media and Information:
•ABACUS
•LEGO
RUBIK'S CUBE
•JIGSAW PUZZLES 
Manipulatives media can be both traditional and digital. The use of manipulatives media in the classroom is essential since it gives a concrete experience for the learners because students able to explore and investigate. Thus, learning is effective, be it traditional or digital.

Some considerations in choosing manipulatives should be in line with the objectives of the lesson. If it requires manual manipulation or using a software, then use it in teaching a lesson.
A concrete example of this use in chemistry is using "balls and sticks" to make models of molecules. In this case, the understanding of the lesson is better since the students ca see the 3D of the molecules including bonding between the atoms.
Manipulative media is very important tool in learning since it involves kids in learning, this stimulates a lot of senses and this produces better learning retention.

Manipulative- based media should consider: the use, the appropriateness of the manipulative in the learning of the pupils, what medium should be considered, is digital or a manual manipulative and the way how to get feedback from evaluating the used manipulative media.
 It can be best used almost in all subject areas but for me it can be best used in Math, Science, History and Computer Education.
Manipulative media is best for tactile learners, wherein students are able learn by their sense of touch or by manipulating objects

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